| 1.
Set up the game as shown and decide who controls which army (pennies
or dimes). The plasticine (or sticker) is stuck to the penny in
the middle of the board—that’s the King. The dimes
are supposed to capture the King. The pennies are trying to move
the King safely to any square at the board’s edge.
2. The dimes start the game. Players take turns moving
a piece. Pieces move like rooks on a chessboard—they are
not allowed to move diagonally. You can move as many squares as
you like, but never over another piece. A player can capture an
enemy warrior by trapping it between two of his own pieces. Once
a piece is captured, take it off the board. If, however, you move
a piece between two enemy warriors on purpose, it’s not
captured.
3. To capture the King, the dimes must surround him with
four warriors. When the King is captured, the dimes win. If the
King manages to escape to any square at the side of the board,
the pennies win.
|