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Rules for Urban Rescue Response


Rules for Urban Rescue Response

Do it and Live

by Ken Snider

SAFETY - FIRST

Prior to commencing any Urban Rescue operation, proper personal protection equipment must be worn and used at all times. Without personal protection, the rescuer will become a severe liability at the rescue scene.

It must be understood that minor hazards and normally subtle safety concerns become severe health risks after a structural collapse. Items such as emergency lights become flesh-devouring acid pools, yet only appearing as wet spots on walls.

The severe dust, which is thick and annoying, contains every disease that has been safely buried for the past few hundred years just waiting to find a nice warm moist home in your lungs. Your only defence from the hostile environment, in which you, the rescuer, will be thrust into, is the personal protection equipment. This equipment must be kept with the rescuer at all times, no matter what!

The minimum personal protection gear is:

  • Hard Hat - preferably a climbing / rescue helmet.
  • Safety Goggles - will be worn for long periods, must be comfortable.
  • Work Gloves - at least double leather.
  • Dust Mask - preferably cartridge type respirator.
  • Sturdy boots - must provide ankle support.
  • Coveralls - good quality to provide another protection barrier.
  • Whistle - for reliable communication of distress.
  • Duct Tape - for securing hazards and everything else imaginable.
  • First Aid Kit - compact kit with large pressure dressing, minor wound care, disposable resuscitation shield, etc.
  • Flashlight - good quality with lots of batteries and spare bulbs
  • Flagging tape - marking routes, hazards etc.
This is the minimum gear [see appendix] required. A small fanny pack will probably be required to keep the gear handy and available.

The Rules:

Some rules of conduct have been created to promote survival in structural collapse. But these are not replacements for sound rescue knowledge and competent training. A short list of rules and explanations follows.

The Do Rules

DO turn off the electricity. After a structural collapse the integrity of a building's electrical system will be severely compromised. What was ground may now be hot, breakers won't blow and electrical fires can start at any time. Not to mention live wires will be hanging everywhere.

Learn how to shut off all types breakers.

There are many types of systems but here are a few guidelines:

  • -Never look directly at the switch / breaker as you turn it off, the possible arc may blind you.
  • - Use your non-dominant hand in case a charge attempts to energize your arm, turning it into a jelly-like instrument for some time.
  • - Place your other [dominant] hand behind your back to prevent completing a circuit to ground, a very nasty situation indeed.
  • - Turn off ALL local breakers [the small ones] prior to shutting off the main breakers. This prevents a massive surge of current occuring when the main breakers are turned off thus reducing the chances of arc burns and/or electrocution .
  • - Ensure the ground / floor you're standing on is dry and clear of debris, if not make it so before touching the breakers.
  • - Try at all costs not to touch, the actual metal of the box the breaker[s] are housed in. If you can not avoid touching the housing [i.e.. to open housing door] don't do it with a bare hand.
  • - check for flammable gases in the electrical area prior to throwing any switch.

DO Turn Off The Water.

  • - Learn the many types of water main valves.
  • - It is vital to turn the water off as soon as possible, as the lower parts of a building may have become holding tanks with trapped victims being drowned in a water-filled coffin.
  • - Turn the water off as close to the city main as possible [at curbside] in case the supply from the street to the building is ruptured. This may soon create a never-ending lake attempting to swallow the very structure you are about to penetrate.
  • - Finding the correct tool [many types] to shut off the main will be difficult, one may have to be improvised.
  • - The direction to turn the shut off is clockwise, but turn it very slowly to prevent a water hammer from developing. A water hammer may rupture a weak city main further up the line.

DO Turn Off The Gas.

  • - Turn off all gas / fuel supplies to the building as close to the supply main as possible [street level].
  • -Use a non-ferrous wrench [non-sparking] designed for the purpose.
  • - Most gas valves are turned off by turning the valve 90 degrees, this places the straight of the valve against the direction of the gas pipe.

DO Disconnect Telephone Cables.

  • -The Telephone Company will probably hate you but damaged lines may be incorrectly energized, or worse, charged via the power lines. This may lead to electrical hazards and fires in the structure.
  • - Use extreme caution with the telephone connections, have a qualified person check for dangerous voltages prior to getting the wire cutters out.
  • - Put up a large sign indicating the lines have been disconnected and where.
  • - Discuss the operation of disconnection with the Rescue Chief prior to disconnection in case the telephone system is been used to communicate to the trapped persons in the building. Keep in mind risk verses benefit.

DO Mark Routes.

  • - Mark all routes to safety [triage area] for both rescue team and walking wounded. In case of structural stability loss, a well-marked route, as free from hazards as possible, will become a life line.
  • - A spray can of bright paint will prove invaluable in marking and labelling the route.
  • - Use different colours for different teams.

DO Mark Hazards.

  • - Identify all hazards, possible hazards, and unknown wet spots, etc., and mark them well.
  • - Use spray paint and flagging tape, lots of it, to prevent anyone from unexpectedly walking into hazards.
  • - Log all hazards in the team's notes so that in the 3rd rescue stage the teams will be aware of them.
  • - Eliminate any hazard if feasible, such as padding sharp protruding objects or duct taping fractured windows.

DO Check All Doors.

  • - Check all doors all the time.
  • - The structure may shift during the course of the rescue so check the door everytime before attempting to open it.
  • - Check for heat, use the back of your hand.
  • - Check the sound of the door, tap it -- if it doesn't have a dull thud sound it's probably loaded [load bearing]. Opening it could cause the load from the floor above to meet you on your level so to speak. If the door is loaded mark it and log it as a hazard.
  • - Practice door checks on loaded and unloaded doors regularly, it may save your life.
  • - If a previously unloaded door becomes loaded, reassess the structure and prepare to rapidly evacuate.

DO Mark Room Corners.

  • - Spray paint the floor and ceiling corners of safe and possibly unsafe rooms. If the structure shifts the paint will show movement.
  • - The practice of marking the corners acts as a DANGER warning but must be checked on a regular intervals for it to work. Assign someone to log and check all markings at set time periods.

DO Check Closed Air Spaces.

  • - All closed air spaces [basements, manholes, etc.] must !!!! be checked with an Air Sampler {sniffer} to ensure there is enough Oxygen and dangerous gases are not present.
  • - If an Air sampler is not available, ventilate the area with fans and use extreme caution.
  • - If the above can not be carried out then only proceed with Self Contained Breathing Apparatus [S.C.B.A.]. After a good shake trapped gases will find their way into closed air spaces.

THERE ARE NO SECOND CHANCES!

The DON'TS

DON'T Cut A Ringing Stud.

  • - A stressed stud or beam will usually have a high pitched sound when tapped on. If it rings do not cut it! Find another route through the wall or brace up around the stud to be cut until the load is no longer on it. Then it may be cut.

DON'T Pull Debris.

  • - Never, ever, ever, pull on anything in structural debris clearing to remove it. If done, it usually causes a domino effect of falling debris. It takes very little force to pull out material holding a lot of load, after which the load will reset where it wants to. This practice is fatal. All debris is carefully lifted off.

DON'T Throw Debris.

  • - Debris is never thrown, as it may cause shocks to the structure, or land on someone below.
  • - Debris is moved with people chains; persons line up and the debris is passed along, always. There will be many shell-shocked persons who need things to do [so they can cope] - use them.

DON'T Go In Teams Less Than 4.

  • - Always search in teams of 4 or more persons, in case of accident. If someone gets hurt, there is one left to stay with them and two to get help, as no one travels alone onsite!

DON'T Skip Stages.

  • - Always stick to the 5 stages of rescue, anyone who skips a stage will be killing people.
  • - Keeping to the 5 stages ensures that the most people who can be rescued will be rescued with the most efficient use of resources. Otherwise a team of 20 could spend 4 hours rescuing 2 victims while at the same time 80 persons are drowning to death with only a locked door blocking their route to survival.
  • - No matter how desperate it seems, stick to the 5 stages, in ORDER!

DON'T go Alone.

  • - There are limited communications in full rescue mode and mass confusion, no one will remember you are missing.
  • - Always take at least one other rescuer with you no matter how simple the task is supposed to be.

DON'T Be A Hero.

  • - One slip, and wham, you are out of the picture, and a single trained rescuer can mean many lives in a heavy rescue situation.
  • - Use S.T.O.P. at any sign of trouble: Stop, look at the Time and note it, Observe the big picture your now in, Proceed with caution.
  • - Speed can kill, go slow to allow your brain time to react to hazards as they appear.


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Last Updated: Saturday, 02-Oct-2004 17:54:44 PDT

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